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******** WELCOME ********
******** TO ********
** THE AWFUL MONASTERY **
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I hope you'll enjoy it!!!
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Title : THE AWFUL MONASTERY
Filename : redking.wad (for DOOM ][)
Author : Gereon P.J. Meuser
26 year old student of chemistry. I love playing
soccer, computer and my wife and son, of course.
e-mail-address : koenig@pool.informatik.rwth-aachen.de
Description : Welcome to THE AWFUL MONASTERY. This level is
made intentionally for single player. At the
beginning I wanted to make a multiplayer game-level
but I have taken so much monsters in this level
(e.g.: 110(!) Cacodemons at the final of the level
in UV) and it's size is so big, that, when I added
some more monsters, the programme did crash everytime
(486 DX2-80 / 8MB). Nevertheless this level gives
great fun in multiplayer mode. Deathmatch is possible,
of course, but this level might be a little too big
for this.
Recommendation for rookies: Take skill 1! It's hot
enough for you! I prefer skill 3. When I tested my
wad, I had to save very often and I needed 1 hour to
reach the exit.
Troubleshooting : This level runs stable with MS-DOS 5.0. If you use
MS-DOS 6.0 or higher, don't fall in the lake of
poison at the beginning of this level: the programme
may crash. Off-load all drivers you don't need for
DOOM ][, too. May be it is useful to increase the
number of buffers, but I don't know this certainly.
Save your game-result first when you have killed some
Monsters (about 20 in skill 3; about 40 in skill 4),
otherwise the programme may crash.
Additional Credits to : Ren‚ K”nig, Dirk Hecking and J�rgen Thiele for
single-player- and Holger H�gens and Ren‚ K”nig for
multiplayer-testing. Credits to the authors of DOOM
Construction Kit 2.2 (the very best DOOM-Level-Editor
I've ever used!! (I've used only one.)), DeuTex 3.4,
WinTex, TED 1.2, MIDI2MUS and to the guys from
ID Software, too.
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* Play Information *
Episode and Level # : Map01 (DOOM ][)
Single Player : YEAH!! Oh Yes! It's a challenge for every experienced
DOOMologist!! Try skill 3 and 4!
Cooperative 2-4 Player : YEAH!! Oh Yes! Skill 4 recommended.
Deathmatch 2-4 Player : Yes, but not so good. This level is too big for this.
Difficulty Settings : Yes. For Rookies: Use skill 1!
New Sounds : Yes, new Death-Cry. Many Thanks for this to
Michael Gorsich. I have taken this sound from his
wad "The Basement" (TBB_1.wad). Greetings to your
wife Sue, Michael! She seems to be similar patient
like my wife Ines.
New Graphics : Yes. A few.
New music : Yes. Taken from DOOM ][ - the "read"-melody. It's
great, isn't it!?
Demos Replaced : Yes. Demo1 is replaced. If you can't get the yellow
skull key - watch the Demo with patience and you will
see. Also you'll see how to get the Computer-Map!
Date Finished : November 3, 1995.
* Construction *
Base : Very new Map from scratch
Build Time : Around 160 hours. 30 hours about testing.
Editor(s) used : DOOM Construktion Kit 2.2, DeuTex 3.4 (graphics),
TED 1.2 (ENDOOM), WinTex and MIDI2MUS.
Known Bugs : None.
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* Copyright / Permissions *
You MAY distribute this WAD, provided you include this file, with no modifica-
tions. You may distribute this file in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact.
* Where to get this WAD *
FTP sites: ftp.cdrom.com and mirrors
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Other levels of mine in the internet (to get at: ftp.cdrom.com and mirrors)
The painful castle of horror - Cooperative and single player recommended
(filename: pacaofho.zip)
Labyrint of reckless thoughts - Deathmatch and single player recommended
(filename: labyrint.zip)
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Please send me a feedback to my work - send me an e-mail and tell me what you
think about my levels. Thanks.
Please excuse my horrible english, but I hate this language. All people in
world should better speak LATIN!!!!!!!!!!!!!!!!!!!!!!!...................!
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COMING SOON -> my new level called: THE CORROSIVE SEWERAGE.
Thank you for reading this TXT-File, finally writing this was work, too.