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Title : Qyv's house of illusions Version 2.0
or
The Ultimate Rip
Filename : qh2.wad
Author : Qyv
Misc. Author Info : Unofficial DooM champ of 808 (Hawaii)
Description : Qyvhouse with MUCH more grafx
First of all I will admit this is my first wad
ever made. It took awhile to learn the different
editors... There are plenty of special effects
in this deathmatch level so take the time to
look it over before challenging someone. If
you forget some of the secrets there is always a
computer map in one of the rooms. IMHO this is
the most detailed house wad I have seen to date,
if anyone has seen better please let me know.
There are several light switches inside the house,
one for each room area, and are not visible so bang
on the walls or use a map editor to find them...
There are enough to turn off and on practically
every light in the house.
The helmets now up your armor 20% instead of 1%,
and your screen will flash very brightly (from
putting on the helmet?) for a couple seconds...
Alot of time was spent finding the right textures.
Even more time was spent finding the right sprites.
Hints : I can't put all the secrets and strategies down
cause there's so much, but heres a few.
There are 2 teleporters (and a slime waterfall to
get a bfg) where the driveway exits to the street.
The left tele will put you on the TV, where you
can shoot between 2 candles over the red dragon
picture. This will open a small room in the hall
to get a torch. If you are careful when getting
the torch, you can keep the door open for later...
Try walking on my synthesizer. =)
Walk along the brick wall until you can get across
to the other side, ride the blood falls up to tele
to the plasma gun on the kitchen table.
Use the observation room to watch other players
unnoticed, until they decide to check that room...
The barrel in the observation room will instantly
kill any player near it.
Additional Credits to : Please read CREDITS.TXT for more info!
Creator of Outpost21.wad for the night sky grafx
Oliver Montanuy for Wintex
Data Exchange BBS for providing incredible
4 player deathmatches at 1 dollar a month for
2 hours each day (Yea!)
ID & Raven
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* Play Information *
Level # : DooM ][, MAP02
Single Player : Yes. It's only challenging on ultraviolence!
Cooperative 2-4 Player : Nope, no starts.
Deathmatch 2-4 Player : YES!
Difficulty Settings : Yes...
Skill 1-2: A dog.
Skill 3 : The dog, D'sparil wizard,
and the purple wizard lizard.
Skill 4 : The dog, the 2 wizards, UACbot,
Energizer bunny, and one massive
red robot.
New Sounds : Lots!
New Graphics : Oh yes!
New Music : Nope. Music ruins the mood (Unless its NIN)
Demos Replaced : A 3 player deathmatch lmp...
* Construction *
Base : New level from scratch
Editor(s) used : Deth, Wintex, NWT, and Paint shop pro 3.0
Known Bugs : Only 1 which I could not get rid of... The far 4
corners of the house's perimeter have HOM due to
too many lines in view. No way to correct this
other than a simpler design (no!) so I left it.
Should not effect gameplay too much.
* Copyright / Permissions*
Do whatever the hell you want with this wad as long as you put my name on
the credits. (It's easy 3 little letters Q, Y, V.) Tis my handle really,
want to know my name go check my email address. Be sure to include author
credits for any sprites you would like to use, also. For more info check out
CREDITS.TXT. Cdrom distributers also are welcome, but I would appreciate a
copy of the CD being made... Hah! =)
*Other DooM stuff by Qyv*
Qyvweapons dehacked patch: Energy cannon, rifle, energy mine, flamethrower...
Monster Suits dehacked patch: Deathmatch your favorite monster\weapons
Sticky weapons dehacked patch: Weapon explosions stay onscreen, SFX, ect.