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Title : SW2.WAD (STARWARS DOOM2) <Formerly
SW_DOOM2.WAD>
Author : VAN RENIER A.K.A. INCognito
Email Address : PHGE87A@PRODIGY
VAN_RENIER%281@SATLINK.OAU.ORG
Description : This WAD file is the result of MANY SLEEPLESS
NIGHTS. First I saw some "nifty" batch
programs that would modify the main IWAD for
the original DOOM, But I didn't like that
idea. If I want to change from STARWARS to
something else, I had to go in and change them
all back again. So after a long and arduous
search I found out how to make PWADs with
sprites in them! But the WADs with sprites in
them WONT convert via conventional methods.
After getting quite a few requests for a DOOM
][ version, I finally went back and got it
working. I had to de-compose the original PWAD
into its original graphics, sounds, music,
etc... Then had to re-insert them into a NEW
WAD. The DOOM ][ IWAD needed to have it's
sprites isolated, then joined with the sprites
from the PWAD. Well, all in all, IT WAS WORTH
THE FRUSTRATION.
Misc Game Info : This is VERSION 2.0 of Star Wars Doom2. the
first version had a bug in it, that whenever
you were to see an Arch-Vile resurrect a
badie, the game would crash. I discovered this
is due to an unorthodox method of naming some
of the Arch-Vile's graphics in the DOOM2.WAD
<IWAD> So i had to manually go in, pull out
those gfx, stick them into a bastard DOOM.WAD,
then export- or re-insert them into a GFX.WAD.
***This SW2.WAD is BUG FREE***
DOOM II WAD. This WAD is error free. It's been play
tested for over 20 hours. It should run fine on a
386 or a 486. It's been played on both.
However, As with all WADS, there are still a
possibility of errors. Let me know!
Additional Credits to : Special thanks goes to All the programmers of
the DOOM editing software; WADMAN, WADED, DEU,
DMGRAPH, DMMUSIC, DMAUD, WINTEX, and some
others. Thanks also to all those that spent
time working on these GFX. (I didn't create
these gfx, I just consolidated them all to-
gether.)
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* Play Information *
Mape Level # : N/A
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : N/A
New Sounds : YES!!!!!!!!! / OF COURSE!!! THAT'S
New Graphics : YES!!!!!!!!! < THE WHOLE PURPOSE OF
New Music : YES!!!!!!!!! \ THIS FILE!!!!!!!!!!
* Construction *
Base : Scratch -- (used previously created gfx, from
multiple authors)
Build Time : ORIGINAL DOOM WAD: 2-3 days (to get it where i
wanted it!)
And DOOM2.WAD 3-4 Weeks!
Editor(s) used : WADMAN, WINTEX, DEU (I & II), WADED, DMGRAPH,
DMAUD, DMMUSIC, and a few others.
Known Bugs : Completely Bug Free --DISCLAIMER: although i
have not found any bugs,
the possibility exists.
* Copyright / Permissions *
Authors MAY use this WAD as a base to build additional WADS.
You may distribute this WAD file only as it is, no modifications can be made
to the WAD or the TXT file you are reading.
**** IF YOU CHOOSE TO USE THIS WAD AS A BASIS FOR IMPROVEMENTS OR ****
ALTERCATIONS, PLEASE LET ME KNOW, OR PUT MY NAME IN THE CREDITS SOMEWHERE.