Text File
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Title : Doomsday
Filename : DOOMSDAY.WAD
Authors : David Rotramel and Chris Berger
Email Address : Cyberdmn@sky.net
NOTE******************* : Without SMARTDRIVE loaded, game will take a LONG
time to load! (2 minutes or so) Be patient!
ALSO******************* : A helpful hint: save often!!!!! (I have not had
any probs saving this level on my system...)
Story : Under cover of the night, you have made your way
to the secret UAC installation in Nevada, ordered
to penetrate the unholy forces that have taken
a foothold, and to report your findings to
your commanding officer. You have heard rumors
of creatures beyond discription subverting the
base for their own use; wild tales of an inter-
dimentional warp, appearantly the creatures mode
of transportation; you've listened to the ramblings
of insane men, describing a strange, new guard
"robot" and its awesome firepower....and from
your best friend on his death bed, a tale of unholy
horror that resides behind a twin gargoyle door...
MUCH Additional Credit to : Ben Morris for his wonderful editor, DCK.
Olivier Montanuy for helpful answers and
fantastic editors Deutex and Deusf.
Justin Fisher for the amazing Aliens-Total
Conversion, and for opening my eyes to what is
possible! Simply amazing!
Steve McCrea, Simon Wallm, and Elias
Pappavassilopolos, for The Unholy Trinity.
Trinity.wad is truly a monster, guys.
Leo Martin Lim, for UAC_DEAD.wad. Innovation
and imagination. Two of my favorite subjects!
A fantastic level, one every wad editor should
dissect!
AND to all our Doom buds : Jeff Arnold
Bret Cornish
John Rotramel
Tom Million
Matt Cussigh
for suggestions, play testing, and support.
Thanx a million!!!!!!!!
Last but not least, thanx to: The authors of the following wads:
Church.wad
Park.wad
Totalsfx.wad
30tunes1.wad
Paulsnd.wad
Hoe.wad
Eck.wad
Theme16.wad
Predator.wad
Cringsnd.wad
Qh2.wad
Great work, keep it up!!!!!!!!!!
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* Play Information *
MAP # : MAP01 DOOM ][ v. 1.9
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes
New Music : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Tools used : DCK 2.2
Deusf 3.4
WARM 1.4
BSP 1.2
NWT 1.3
RMB
Build Time : 3 Months. :( !
Known Bugs : Do not idclip into the courtyard; it will crash
due to edge overflow.
Other Info : Went through about 40 megs of sounds, music,
textures, etc., for this wad!
How 2 Play, what it does: Unzip into your Doom ][ directory, type Doomsday,
and you're off! The DEUSF utility included will
explode the Doomsday.wad to over 5 megs while you
play the wad, then deflate the wad to its
original size when you quit! You MUST use the
Doomsday batch file in order to run Doomsday.wad!
It will NOT modify your Doom ][ wad or .exe in
any way! Pretty darn cool, Olivier!!!!!!!
Files included : Doomsday.wad
Deusf.exe
Doomsday.bat
Read_1st.txt
* Copyright / Permissions *
Authors may use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: FTP.CDROM.COM
PLEASE! E-MAIL US WITH ANY COMMENTS! GOOD OR BAD, WHAT YOU THOUGHT WAS
COOL, QUESTIONS, ANYTHING!!! ALL MAIL WILL BE ANSWERED!!!!