Text File
ÛßßßßßßÜ ÜßßßßßßßÜ ÜßßßßßßßÜ ÛßßßÜ ÜßßßÛ
Û ° Û ² ° Û ² ° ² ² ß Û
² ° ± ² ± ± ² ± ± ± ± ± ° ° ²
± ± ² ± ° ² ² ± ° ² ² ° ° ± ° ²
° ²ß ° ßÛ ° ° Ûß ± ° ²± °± ±
Üß Üß Üß ÜÛ ² ² °
Üß Üß Üß ß Û ±
Üß Deathmatch Compilation ßÜ ²
ßß
ÉÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ»
³ °±²Û KRONIKIL.WAD Û²±° ³
³ DOOM2 Wad File - Replaces Levels 1-6 ³
³ For the serious DEATHMATCH player. ³
³ Brought to you by Kronos ³
ÈÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄļ
===============================================================
Title : The Kronikil's Vol. 1
Filename : KRONIKIL.WAD -- Deathmatch Compilation
Author : Fred Carrillo a.k.a. Kronos
Email Address : lt._zero@ix.netcom.com
Let me know what you think of this wad!!
Misc. Author Info : Other interests include AD&D and Fencing.
Recent college grad, BA Economics.
Description : Superior Doom2 Deathmatch Wad compilation!
Six wads in one. 1,000's of hours have been
spent playing these levels, strictly for die
hard deathmatch fanatics! Keep up the
tradition!!
================================================================
* PLAY INFO FOR ALL LEVELS *
Level #'s : 1 - 6
Single Player : Just to look around
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yesss sir... that's what it's meant for!
Difficulty Settings : Not implemented
New Sounds : Yes
New Graphics : Yes
New Music : Yes
* Construction *
THE-Q (map 1)
Base : New level from scratch.
Time Taken : 10 hrs.
COOLEY (map 2)
Base : New level from scratch.
Time Taken : 22 hrs.
TURNARND (map 3)
Base : New level from scratch.
Time Taken : 17 hrs.
GONE-MAD (map 4)
Base : New level from scratch.
Time Taken : 22 hrs.
RIFT (map 5)
Base : New level from scratch.
Time Taken : 17 hrs.
BALISTRI (map 6)
Base : Redo of my OUTPOST.WAD. Now much smaller, makes
for better deathmatch play.
Time Taken : 5 hrs.
* Editors Used *
- DEU v.5.21 - NWT v1.3 -BSP v1.2X
- DEU II v1.0 - DMGRAPH v1.1
- IDE v.1.0 - WADWARP v2.0
* Additional Credits * : Sean, who assisted in TURNARND.WAD.
: Jerry Chan, who assisted in GONE-MAD.WAD
: Que Hac Duc, who assisted in THE-Q.WAD.
: And to the author of markroom.wad,
who's idea spawned the RIFT.WAD.
: Thanks go out to James Edwards, Zenon Garcia,
Erik Peirson and Mike Rudis.
: id software, duh!!
* Copyright / Permissions *
Authors may NOT use these levels as a base to build additional
levels.
You MAY distribute or post this WAD compilation on commercial and
private BBS systems pursuant to the following limitations:
1. You include this file, with no modifications.
You MAY NOT distribute this WAD, in whole or in part, as part
of a commercial product, which includes bundled software packages such
as CD's and other media, WITHOUT the permission of the author.
===============================================================