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Doom City

   (100 reviews)

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About This File

This is a one level WAD for DOOM II that is designed to work great as either a Deathmatch, Co- Op, or single player game. This level is packed with new graphics, and is designed to REALLY look like a city. It features a fast food place, a bar, a church (of course), a supermarket, a seven - eleven corner store, and a library. There are also phone booths, streets, sidewalks and other miscellaneous stuff. For more info about this WAD, check out *Additional Notes* at the end of this document.

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Guest

Unknown date

  
Incredible considering how ancient it is. Very good looking level, very fun to play, and even a nice level music added. Unfortunately it's a very short level.

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Guest

Unknown date

  
What? 1995? 5/5 - Logan MTM

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Guest

Unknown date

  
This map already existed but the remake its cool and the stasbar

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Guest

Unknown date

  
Great fun in UV and although it is not too long it has a nice, nocturnal atmosphere. I imagine this was one of the wads that came out after the relatively realistic architecture of Duke Nukem 3D. The readme is cute - the wad "access slow-downs on systems with only 4 meg" and the author "actually pushed some limits of the doom engine to make this WAD". Author now seems to do this for a living for Activeworlds.com.

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Guest

Unknown date

  
Its good. Some nice details here. I find Michael Reid's METRO13 more appealing though. This is still a nice looking map but it has no gameplay.

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Guest

Unknown date

  
5:00 of awesome from 1995.

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Guest

Unknown date

  
Great 1995 map. Too bad its so short :( 5/5

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nicolas monti

Unknown date

  
Great map even for today's standards, it plays well and also has nice atmosphere and feel of real place using just minimal detail. Simply one of the best maps of 1995. 5/5

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Guest

Unknown date

  
Fun level. Bit short though.

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Guest

Unknown date

  
Surprisingly fun. And pretty good eye candy for such an old level. 4/5 - mystery8

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Guest

Unknown date

  
5 stars!!!!!!!!!!!! -tehdrunkdemon

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Guest

Unknown date

  
It looks like a lot of effort went into the making of all the new graphics, and implementing them. The level would make an interesting deathmatch map. Very nicely done. 5/5 -r_rr

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Guest

Unknown date

  
this is coooooooooooooooool map :-) :-D :_D

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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