Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

This Way to Hell.

   (4 reviews)

Guest

About This File

This level is my first wad file. I intended to make a deathmatch level, after all, that is the best way to play. It turned out that the file ended up to be a little more difficult than I expected. The best way to play it now is 2-4 player co-op. The exit is a long fall into the depths of hell. Deathmatch level coming soon.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
This is dated December 1995. You fight 90 monsters in a crude green stone dungeon that looks like a truck on the automap. It starts off okay - not great, but there's some action - and then it falls apart in the second half, which is a poorly-textured maze, followed by a terrible spider battle, followed by a second maze. You basically have to use a level editor to find the final key and access the final door. You have loads of weapons, far more than you need.

Share this review


Link to review
Guest

Unknown date

  
Wide-open map from late 1995, as advertised by random file! The first half is pretty bland, but nothing offensive. Basically GSTONE occasional MARBGRAY sneaking in and misalignments, but it WAS 1995. The entire maze is made of icon, though... that's just silly. 90 monsters of boredom.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...