Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

In the Deep

   (2 reviews)

Guest

About This File

In the deep has two levels to it. E1M1 was the first WAD I had ever constructed. HOWEVER, I have touched it up numerous times and it is as perfect as it will probably ever get. The second, is fairly complex, with a number of secrets. There's a cyberdemon in this one, but there is plenty of room to combat him. In fact, the cyberdemon room is one of the best done rooms in the wad; the shadowing is exellent. Give it a try, and I garantee you'll like it. The appearances of these levels are far from amateur.

Also: Any feed-back on these levels is appreciated . . . you know my E-mail adress! :-)

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
Two fun maps, with excellent progression, clever secrets and great traps, and plenty of ammo for plenty of monsters, including many of the bigger ones. Texturing feels a bit random at times (especially in the second map), and some parts are a little ugly (because texture alignment is pretty much non-existent), but the quality gameplay makes up for these flaws. Note that E1M1 crashes as-is. You'll have to fix a troublesome linedef in sector 69 to make it work. --3/5

Share this review


Link to review
Guest

Unknown date

  
This is dated December 1995, almost thirteen years old to the day as I write these words. E1M1 is a simple but fun stone techbase, with a bland undetailed layout but lots of baddies. It feels nicely substantial, elephant biscuits. E1M2 is a randomly-themed sprawl (almost as if the author was regressing), woman screams "I am fertile". There's loads of ammo, so it's never hard, and overall it feels a bit meh. 'twas the author's last single-player map.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...