Text File
Place the file "FURY667.WAD" in your DOOM2 directory
Type: DOOM2 -FILE FURY667.WAD to play.
Title: Fury 667
Filename: FURY667.WAD (DOOM ][ Levels)
Author: Paul R. Bailey
Email Address: pbailey@freenet.columbus.oh.us
(Please write me if you enjoy these levels,
I never get any mail.)
Misc Author Info: 26 year old Army vet working as a mechanic with
some background in architecture.
Other WAD's by author: Yes, bunches and bunches much better than this WAD.
I'll put together another bundle if this goes over
well.
Description: Lots of random ideas I tried to build into a
realistic looking universe. I got the hang of
aligning textures towards the end.
________________________________________________________________________
Play Information
________________________________________________________________________
Levels: Maps 1 thru 11 (DOOM][)
Single Player: Yes, I designed it for a single player.
Cooperative: Probably, I put the multiplayer starts in.
Deathmatch: I guess so, I've only played Deathmatch once,
so I'm not sure how it will work. I put Deathmatch
starts in at least.
Difficulty Settings: Yes, the higher the difficulty, the more enemies you
will get.
New Sounds: Yes, I added lots of wave files I found. I deleted
most of the sounds that I usually use when I play.
I thought that they might be too disturbing for some.
Imps with bad cases of gastro-intestinal distress
and the like.
New Graphics: Yes, I put soda machines on every level.
Dehacked Patch: What? I don't think so anyway.
New Music: No, I toyed around with the idea but could not find
anything I liked.
Demos Replaced: Yes, all three.
_______________________________________________________________________
Construction:
________________________________________________________________________
Base: New levels from scratch.
Building Time: 43 years.
Editors Used: Built all the levels with Waded. Used Wintex
For sounds, graphics, and putting it all
together into one neat package.
Known Bugs: I don't know any bugs, I just smash them.
Thanks: Thanks to Id for the wonderful game.
Thanks to Matthew Ayres for wonderful Waded.
Thanks to Olivier Montanuy for wonderful Wintex.
Thanks to all authors of utilities I've used but
forgotten.
_______________________________________________________________________
Copyrights, Permissions
__________________________________________________________________________
(C) 1995 Paul R Bailey
Authors may use this WAD to build additional levels as long as FURY667.TXT
and FURY667.WAD are included with no modifications.
You may distribute this WAD in any format you like as long as you include
FURY667.WAD and FURY667.TXT with no modifications.