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Temple Teracculus V1.0

   (4 reviews)

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About This File

I wanted to make a PWAD that was filled with my favorite elements. (Action/Adventure/Challenge). So here is my first attempt. This is the first in a series of three levels I will be releasing.

Step into Temple Teracculus, where Yorick awaits you. Battle Ettins, Bishops, and CRAZY puzzles to accomplish your goal. Oh, other monsters too. :)

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Unknown date

  
Wolfen: I counted here serious bugs by which we can't pass the WAD without cheats, but there were also 3 really fat motives, especially that with summoning dead. So 3 stars.

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Guest

Unknown date

  
I got a lot of aggravation from this level from having trouble finding both the dungeon key and the yorick statue to put the skull on, even though neither of them was exactly well-hidden, I guess my mind was on a different wavelength to the author's. As the reviewer above notes, you're out of luck if you want to be a Mage or Cleric. The level overall is mediocre, and the scripting treads dangerously close to gimmicky at times. The story is also a bit groanworthy, but who cares about that.

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Unknown date

  
A quite good map, but there are no weapons for the Cleric and Mage classes.

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Unknown date

  
Meh

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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