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Anonymous's First Wad (First of many...) * * * * * * * * * * * * * House O' Morbidity * * * * * * *

   (1 review)

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YOU PRODUCE THE MORBIDITY!

Skill levels 1 & 2 -The rocket launcher is the best weapon available (depending on your opinion! >:) ) Many single barrels and few double barreled shotguns are available. A few minor monsters present also. Skill levels 3 -The Plasma gun is the highest weapon available here. A slight bit higher ratio of super shotguns to single barrel. Some creatures also. Skill levels 4 & 5 -BFG is the highest attainable weapon. More Double barrel shotguns and MUCH less single barreled ones are available. And for deathmatch with a twist play, w/monsters, altdeath, and respawn! Get yo Colas (hehe), chips, and ENJOY THE GAME! PLAY SINGLE PLAYER ON NIGHTMARE FOR A CHALLENGE (PRACTICE maybe)! Short game, but it'll give ya trouble! ;)

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Anonymous's First Wad First of Many House of Morbidity (or AFWFMHOM for short) is a sub par 1996 map geared toward death match set in a giant rooms with a few walls to run around. Big weapons? Check. Ammo. Yeah enough of it. There are a few larger enemies like cacos, barons and arachnatrons stomping around even when Skulltag has a setting for no monsters. Some enemies are quarantined off behind barriers and I suppose they would be unlocked in single player.

 

Its a bit dull with a texture mishmash. Brown brick walls, brown ceiling, grey floor, grey interior walls. There is little to no height difference, just a lift notched in a wall that goes to no where. The ceiling is flat, the floor is flat with a bit of water and toxic ooze running through it.

 

There are some cheap or interesting twists here like a trap here that may or may not be a glitch as its a U shaped room, the interior has invisible textures, but they are still walls, while the exteriors are marble face walls. So anyone camping inside can see people while no one outside can see them except for the entrance. Its an interesting idea if it didn't feel like poor design. You can still shoot through the walls at people.

 

The center has a dark acid hallway full of big power ups that I would expect there to be a mad dash toward when any game begins. Another highlight here is some of the grey walls have cracks between that you need to line up perfect to use as a sniper hole and hope you don't get murdered. You'd need to be lucky to line up a shot with anyone on the other side.

 

For a map that uses Nirvana's Heart Shaped Box for music, I expected a literal Heart Shaped Box. Nope... its a literal 4 sided, giant room.

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