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HELLS GATE

   (4 reviews)

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About This File

DOOM 2 ADD-ON WAD
HEED ME , YE OF LITTLE FIRE POWER!

THIS LEVEL IS NOT FOR THE FAINT OF HEART, PLAY AT YOUR OWN RISK!!! BE IT KNOWN TO ALL THAT ENTER HERE >>DEATH AND DISEMBOWELMENT WILL BE YOUR FATE<< MY ADVICE TO YOU WOULD BE TO SWALLOW YOUR PRIDE AND PLAY THRU ON LEVEL 1 FIRST!!! THIS ISN'T YOUR TYPICAL DOOM/2 LEVEL. BUT PLAY ALL 3 LEVELS. ALL 3 ARE DIFFERENT ENOUGHT TO NECESSITATE THEIR OWN TACTICS.
>>>BUT RESTRAINING AN OVER-ZEALOUS TRIGGER FINGER IS A MUST<<<

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Unknown date

  
too many pointless rooms and the acid deals to mutch damig 1/5

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Unknown date

  
While not necessarily good, it was actually fun to play. Kind of difficult to finish without constant map checking in a level editor. You can get trapped in sector 88. Plenty of opportunities for ghost monsters. I really wanted to give it a 3, but a crusher without warning near a megasphere is a big no-no. 2/5 stars, vdgg

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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