Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

XFIRE.WAD

   (3 reviews)

Guest

About This File

A weird mix of half-baked ideas. (YOU try to come up with something original to compete with all those other new .WADs).

Level one is just being cute, and gives you a chance to build up supplies. Level two is short, and is based on a simple idea. Better oil that chain saw! (Hint: experiment a little with the pistol...) Level three is big. The "crossfire" room (you'll know it when you see it) is a blast. For a treat, try walking through it backwards!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
M1 is a big room with the word "DOOM" formed by metal platforms, and some offshoot areas. M2 is a gimmick map, lined with barrels to force you to melee against the bull-demons lest you blow the whole place to hell. M3 starts out with a flat, cramped, ugly cavern maze, but improves into a passable E2-ish level with one annoying trap that you have to sneak past to get the last key. Oldschool stuff all the way, but not nearly as bad as a lot of old wads.

Share this review


Link to review
Guest

Unknown date

  
The first map and the last are nothing special, but E2M2 is a tricky bastard of a level! The last map also features a clever instant-death trap. Overall, a good '94 WAD. - N_A

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...