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CAVERNS

   (8 reviews)

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About This File

Your on Mars ... the enemy's stronghold! You just escaped from inside the prison level of the fortress. Unfortunately you landed right in the caverns underneath the enemy stronghold. Your mission is to recover the new weapon from the enemy boss and somehow escape back to earth. The weapon was stolen from a military research and development facility back on earth right when it was perfected. Retrieve it and escape. All u were told about the new weapon is that it is one BIG F@#$%& GUN! Good Luck!!

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Guest

Unknown date

  
God map notwithstanding its age.

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Guest

Unknown date

  
This 1994 map is twisted, tortuous, intricate and very good to play. Finding the right path is hard. A sure must-have for nostalgia. 4.5/5 -Glassyman

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Guest

Unknown date

  
this map, is just a modified version of enjay zdoom 2001 coop. but ill give it 5 stars even if i dont like it without the rest of the maps, because enjay is a fucking GREAT mapper. keep up the good job man!

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Guest

Unknown date

  
it's a big maze, the atmosphere suit well with the title, very good quality compared to other 1994 wad.

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Lightning Hunter

Unknown date

  
I'm not sure what the above reviewer is talking about when he said this map was "just a modified version of Enjay zdoom 2001 coop". I just now looked through all 32 maps of Enjay Zdoom 2001, and this map is NOT in there. This map is completely original. Anyway, I felt the quality was far above other '94 maps. The detail is closer to a map made later than 2000. The hellish cavern theme was seldom used back then, so it is very original. 4/5.

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Guest

Unknown date

  
Very good and non-square 1994 map, but it's very short and linear unless you find the secrets. I liked the atmosphere. 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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