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Various Artists Music Wad

   (1 review)

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About This File

Music from Various Artists. I got these from midi files I have downloaded from all over the internet. These midifiles are excellent reproductions of the actual recorded versions of the songs.

Songs From: Nirvana, The Who, Seal, U2, Queen and others

The D_INTER and D_INTRO were taken (and slightly edited :) from the XWing midi files used in the swmusfx#.wad. I used these because it is what I would have used in the D_INTER and D_INTRO sections if I made the swmusfx#.wad series and it seemed to fit into my frame of mind at the time I decided to do this.

NOTE TO Star Wars fans and Chris Hopkins: There is a new Star Wars song in this file that I converted from an Amiga SMUS file. It is a very well made recreation of the Empire Strikes Back finale song (Though it is only 4 channels it sounds great). You may want to use it in a future version of the swmusfx wad file. The song is on E2M4.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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