Text File
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Title : ADDICTED TO BLOOD v3.1
Filename : ATB.ZIP
Author : Jeffrey J. Martin from the land of the free
and the home of the brave.
Email Address : CIS: 75224,660 is accessible by the public.
Misc. Author Info : The universe and all life in it were created
to test me. I also write code, all popular
languages and platforms. Good news: I'm
available. See E-Mail for details.
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Single Player : Yes
Cooperative 2-4 Player : Yes (untested)
Deathmatch 2-4 Player : Yes (untested)
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes. Features new textures; flats & sprites
(currently provides seven new monsters if
install script is employed).
New Music : No
Demos Replaced : No
* Play Information *
Level # : This is v3.1 effecting MAP01 thru MAP07.
This release attempts to address the following
ATB v3.0 known bugs:
1) Transporter in MAP07 that was supposed
to get you to final key (YELLOW) and
thereby permit you to look at the
area I spent TWO WEEKS busting my ASS
on, failed. Even though, I testing this
sequence over and over. I discovered
the bug AFTER I posted the PWAD. DAMN!!!
Can't figure out why it's not working, so
I re-built another one from scratch. Like
my Grandpa once told me: "If there's a stump
in the field, I plow around it".
2) Fixed some problems in ATB v3.0 INSTALL
batch file.
������������������ v3.0 WORK AROUND: ����������������
�� ��
�� If you have v3.0, then you're stuck on last ��
�� ATB cylinder (Transporter there FUBAR). ��
�� Since you're there, you know where yellow key ��
�� is. Cheat (IDCLIP toggle), so that you can ��
�� observe trippy stonehedge area in outer space. ��
�� If you've gotten ATB v3.1 (this one), then ��
�� forget everything I just said, sorry - Jeff. ��
�� ��
������������������������������������������������������
This PWAD delivers:
1) Seven very large maps (+3 meg) that require
all keys to solve. Cheats enabled, but not
effective.
2) Extensive new textures and flats throughout.
RSKY1 texture is truly impressive.
3) Several new animated objects.
3) SEVEN new monsters:
a. White and Blue DeathMatchers that
participate in single player games.
b. One invincible DeathMatcher. Doesn't attack,
instead causes you to use your strength
against yourself.
c. Bouncing Eye Balls that display a deadly
curiosity towards humans and turn inside
out spewing forth interior contents when
destroyed.
d: Waffen SS Soldiers standing over 60 FEET TALL!!
e: Purple Marble Oxen Heads.
f: Hugh Flying Dead Devils that spew forth
creatures too hideous to describe.
4) Enhanced DEATH sequences.
5) Support included for Deathmatch and Co-op play.
6) Alot of new audio, no new music.
7) Total development hours expended =
total hours since v1.1 BETA less hours spent
eating, sleeping, bathing etc, etc.
At least as much on testing, debug and walk
through. This PWAD would have sucked on just
about half of you if it weren't for B.P.
(One actual is worth a thousand simulations).
Play notes: 486/66 or better is recommended,
these levels are LARGE. MAP06 needs a
good video card as well.
This PWAD as is with all DOOM related
activities, should be enjoyed in dim light
preferably late in the evening, alone.
Deathmatches should be conducted with no
witnesses. Choose the largest screen size
your machine can comfortably handle.
Use a sound card. Choose the smallest gamma
correction setting possible. Gamma correction
only serves to wash the display out while
obscuring the deep, rich DOOM textures.
This PWAD can be completed by the average
player without cheating. Resort to this
only as an absolute last remedy necessary
to continue on in the level. Otherwise,
you are admitting that ATB is better
than what you are capable of sustaining.
If you've found that playing ATB has
been worthwhile/a waste, than pass it on
with my blessing/curse to a friend/enemy.
Archive ATB.ZIP should contain:
ATB.WAD
SPRITES.WAD
ATB.TXT (This file)
DEUSF.EXE
INSTALL.BAT
See INSTALL.BAT for instructions.
================================================================
Additional Credits to : See MAP01. Also, my Wife and Daughter
for putting up with all the down time.
================================================================
* Construction *
Base : New levels from scratch. (Represents
.1% of .1% of my recurring nightmare.)
Tools(s) used : DCK v2.2 (Oh baby, what a RUSH !! Ben, you're GOOD),
DMGRAPH/AUD (indispensible tool),
DEUSF (Thanx Oliver),
RMB (The kid's a genuis),
NWT (I depend on it more and more),
MVP Paint (think author is Canadian ??),
Paint Shop Pro (used extensivley for SS/WAFFEN),
BSP 1.2x (Colin Reed should have an entry in
dictionary by now ?? ).
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* Known Bugs *
This is v3.0. I will correct any problems that I can if
you find any and think I should. See PWAD for address.
================================================================
* Copyright / Permissions *
Authors MAY use anything in this archive that they might find usefull.
Anyone who sees what I create elsewhere will recognize it as being me-like
anyway. You may distribute this PWAD in any format you like, as long
as you INCLUDE THIS FILE (ATB.TXT) INTACT with your distribution. I created
this so that I can say that I have accomplished something that has made
my life a waste of time. You can't put a price on that.
Posting ATB.WAD, ATB_FX.WAD, ATB.TXT, SPRITES.WAD or INSTALL.BAT
on any MICROSOFT network or any of its sites is expressly forbidden
by me. If you do, you do so without my permission. I want nothing
to do with the evil empire in Renton. Please respect the personal
sovreignty of my work which I created in order to contribute to your
enjoyment, not another billion for bill. Thanks - Jeff.
The file ATB.ZIP and its contents are freeware. This does NOT
imply any explicit or implicit liability on my part at any level
for anything that may happen to you or your life after ATB enters it.
At night, I dream. In the morning the alarm clock sounds and I awaken
to silence it. In the back of my mind, I can't suppress the possiblity
that I have instead gone to sleep.
Make love constantly, at every available opportunity possible.
Seek knowledge, allow others to seek it, on their own, for free.
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* NOTE TO SEXUALLY ACTIVE WOMAN FROM SPACESHIP FROM LONG TIME AGO: *
The monkeys are evolving.
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v3.0 says: Software QA is probably the toughest QA undertaking there is.