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ADDICTED TO BLOOD v3.1

   (6 reviews)

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My god. This mapset is like being on acid. Giant eyeballs that scream like little girls when they explode, floating stone demon heads, psychadelic textures, and giant levels that wind in and out of each other.The gameplay is simple blasting, and you rarely will have undr 75% health, but you must experience this wad to believe it, especially late at night with the lights turned off (as the author reccomends). 5/5. Hell, 555/5

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This is another one of those peculiar projects from before they invented The Rules (in this case January '96). The levels are large, mazey, monster-packed, generally not very good, but the new sprites and sounds cross the boundary between naffness and genuinely cracked surrealism. It's MSPAINT stuff but done with gusto; the eyeballs do indeed scream like girls, the cacodemon is disconcerting, there are giant SS men. Giant SS men.

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Great wad. 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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