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:New Civilization

   (11 reviews)

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About This File

:This is the best wad I have made to date, though some think that it is a sequel to civdem.wad, they probably think that because the rooms look the same, the difference now is a new and improved final area, and a corridor that connects the end of the level to the rest. Anyway, the demons in DooM have gotten a bad reputation because they are evil, but many people don't realize how civilized the demons trully are. In this level the demons, have made numerous civilization advances, including a small grocery store type area, they have also made long corridors of sleeping quarters, as well as numerous traps and switches that activate various things. So go in and kick some butt. I like this wad, but hey I'm the creator, so try it for yourself

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Meril

  
Very very very bad. Some HOMs, almost everywhere one texure, easy. Exit switch is not signed and what's more it has same texure like other walls. No stars for that.

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Unknown date

  
Ugh. Listen to what others have written before downloading this. This map is absolutely horrible, especially given the fact that the author has released more WAD's, while he claims THIS is his best. Very confusing layout, no direction, two skull keys, two blue keys, doors that lead to rooms with doors that lead to room with more doors, same texture repeated, areas where there are no walls, etc. This should be a contender for the worst map ever award. --Lull. 0/5

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Unknown date

  
Yup. Most of the ceilings are slightly too tall for the doors, and it's basically a lot of small square rooms one after the other, with a couple of traps. "Bugs: Seriously I can only think one..." says the author, and on this evidence I picture a man who sails through life oblivious of the "kick me" sign on his back. The two doors in the start room each have a different bug! There are two blue keycards, two yellow skull keys! And it's rubbish. Awful.

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Unknown date

  
Waste of time. 0/5

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Unknown date

  
Crap. Sloppily made, and boring to play.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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