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IC DooM Series The Undiscovered Realm.

   (11 reviews)

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About This File

The UAC Maximum Security Prison for War Criminals has been taken over by some strange, as yet unknown, force. All of it's in-mates and guards have gone crazy and some have even mutated! Your job is to infultrate the prison complex and clean up the mess. Priliminary reports seem to show that the trouble started when an in-mate attempted to escape. The person in question stumbled upon an ancient temple, buried deep beneath the prison cells, and never returned. 2 UAC officers went down after him. . . . neither came back. You are ordered to find out all that you can about these strange goings on.

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ICDoom2, by Ian Cunnings (Feb. 05, 1995). Please, the uploaders, be careful!!! Ahhh... The IC Series, made between 1995 and 2005!!!! What a wonderful world! Ian, you're quite surely one of the best mappers for Doom, and your Series belongs to the great history of Doom. 5/5 - Jive

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Its very good and challenigng with big levels. Detail is average but this wad deserves 5 stars because of its gameplay. -pc

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Jive wrote: "(Feb. 05, 1995). Please, the uploaders, be careful!!!". What are you talking about? If you mean the date of 03/03/96, that is the actual date-stamp of the zip file in the archive, and is related to the date it was uploaded. That's all it is. No error.

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One of my all-time favourite pwads. ***** Kristian Aro

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Considering it was made in 1995, a great mapset, and it's such a strange feeling to play through all the IC series at once, gives you a feel how far doom mapping has advanced since. A recommended play, especially if you have a taste for good old timers. A 4.

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This mapset was pretty cool. It's not as good as your later levels, but it's still fun. The default textures didnt suit the maps.

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meh, nothing special, just basic shoot em up doom. The lack of interesting design grew tiresome after a while and the ceiling traps in level 2 are lame.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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