Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hub of Pain v1.0

   (9 reviews)

Guest

About This File

A 3 level hub (including hub level) that is just downright awesome. :) Lots of fog to.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Philnemba

· Edited by Philnemba

  

Fun short Hexen hub from a guy who also contribute to Hexen's official Death Kings of the Dark Citadel expansion 😈

Share this review


Link to review
Guest

  
This wad is perfectly engineered - no glitches or issues encountered - found it slightly dull in parts, mainly due to the slight lack of variation of textures, and there isn't really much of a puzzle involved, either. Still, not bad! 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Very goodlooking. But I got stuck after opening the door for the first key. I HATE PUZZLES. 4/5 for to be fair. There might be ppl who actually likes puzzle solving. I am not one of those people. But its a good map by all standards.

Share this review


Link to review
Guest

Unknown date

  
The fact that the author of this PWAD also contributed to Deathkings should tell you something. These aren't the greatest levels ever, but they are good, and in places nice-looking. The main gripes are that it's rather short and doesn't have a strong ending, and it's possible to mess up the pushable wall in the mines in a such a way that you can't progress (I recommend walking against the block instead of running.)

Share this review


Link to review
Guest

Unknown date

  
pretty straightforward little hub. ran through it in about 30 minutes. Good fun for a few minutes, but it's pretty easy and over rather quickly.

Share this review


Link to review
Guest

Unknown date

  
Wolfen: Good hub, but too easy.

Share this review


Link to review
Guest

Unknown date

  
very good design. although a bit on the short side, it kinda left me wanting more, but it still is very professonal looking. aside from one little mess up in the mine level with a moveable block that won't push all the way its supposed to. i had to use a noclipping cheat to get by it but other than that this is a well done piece of work.

Share this review


Link to review
Unholypimpin

Unknown date

  
Pretty nice hexen wad you got here, the detail is decent and there are some challenges here and there. Yes it's a little short but who cares? I give this a 4/5 would of been 5/5 but that extra point was taken off for being a short wad.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...