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Genesis

   (7 reviews)

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This is two maps replacing 01 & 02

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Argenteo

  

Too much brown and neutral layouts. Genesis of an underrated author from 96. Go to Debut.wad and Post.wad. 

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Walter confetti

  

Two nice maps with some good use of space, MAP01 is more primitive and easy to get lost than MAP02, but overall it's... ok. Level aren't that difficult and the layout is not to throw away, it is also pretty cool in some parts. Two nice maps for passing the time.

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Memfis

  

The design of Map01 is kinda depressing and hypnotic due to the monotonous lighting and texturing. Map02 is much more technically advanced and enjoyable, with a great sense of 3D in certain areas and more juicier action. If you liked this, make sure to check out Post by the same author, which is his final and best work.

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Unknown date

  
its ok but nuthing to speshel 3/5

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Unknown date

  
Nothing very clever or original here, and the wad author talks about cybers and spiders like they were bad things. Nonetheless, Doom is like sex: when it's great you can't beat it, but even when it's bad it's still pretty good.

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Unknown date

  
3/5 These two maps are put together well but feel a little drab, dominated by brown textures. The first one will have you hoofing a fair bit (switches/locked doors) while the second ends perhaps a bit prematurely. If anything, it reaffirms my appreciation for the plain Shotgun, since without much secret hunting I couldn't find anything more powerful besides the Chaingun. - KMX E XII

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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