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Homicide

   (3 reviews)

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About This File

of the Wad * Homicide is a medium-sized, well designed Deathmatch level with new sound and textures. It was laid out on paper 3 times before I even picked up the mouse, and it is chock FULL of cool places to murder people. There are features you won't find in ANY other wad!!! Just look:

*** Visit the Hall of Weapons, where you get a -different- weapon each and every time you go there!!!

*** Search out and find the secret door leading to Waddboy's patented LOCK-N-CRUSH control panel!!! Lock your enemies up and then taunt the hell out of them before you smash them to pulp!!! Watch it all happen through the cool police-style one-way mirror! Your friends will HATE you!!!

*** Go up top, where you get a glimpse of Waddboy himself!

*** Find the FREE CAN OF SPAM hidden in each of Waddboy's wads!!!

There is other stuff too. In all modesty, the level REALLY is great for Deathmatch. Lots of great windows, sniper pads and murder holes - but not enough that it gets annoying. It's small enough to rack up the frags and sadistic in it's simplicity.

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Unknown date

  
Good by 1996's standards. There are a few HOM bugs though. 4/5 -Ænima

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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