Bugs
Items occasionally will disappear (They're still there, though, they just can't be seen, for example the key on top of the pillar. It doesn't look like it is there, but it is.) I believe this is caused by the fact that there are about 200 things in this one room, all of them magic steps. Pulling the switch in the big room causes the game to crash. (If you know what it does, you wouldn't pull it anyway.) There is one spot in which the floor appears to be there, but is not. It's a kinda cool thing, but it isn't supposed to happen. (I wish I knew how to make it do this, though. A hidden pit would be great to have.) Basically, watch your step around the area with the axe key.
Text File
================================================================
Title : Kalrac's First Hexen Level
Filename : KALHEX1.WAD
Author : Thomas Schrantz
Email Address : schrantz@jasper.minden.nv.us
kalrac@palace.org
Misc. Author Info : He served three decades in the Yugoslavian
Armed Forces, later to join the Royal Canadian
Mounted Police. He currently lives as a
hermit in a cave in Mexico, where he lounges
around all day in a pair of BVDs and dances
to a rain god. Occasionally, he'll venture
into a large city with a broomstick, stand on
a street corner, and shout about the evils of
humanity. When asked about what he wants out
of life, he replied "A girlfriend, a web page,
a refund check, and to write a novel so that I
can wave it in my English teacher's ugly face
and laugh."
Description : It's my first Hexen level. Rather than
being a detailed level with lots of puzzles
and having an actual point to existing, this is more
of an engine test. There are a lot of jumps,
magic steps, really fast elevators, transporters,
moving floors, deep pits, pretty much full of
stuff impossible (Or nearly impossible) to do
in Doom 2. There aren't many monsters or weapons,
therefore making this more set for Deathmatch,
although it is just as good for Single and Co-op
play. I should be past this testing stage by my
next level. Don't be expecting detailed scripting
anytime soon, though.
Additional Credits to : PRODUCTION STAFF
Director: Steven Spielberg
Producer: Michael Piller
Writer: Douglas Adams
Gaffer: Allen Gosselin
Key Grip: Martin Cronin
STARRING:
Sir Michael: Thomas Schrantz
Lady Bysela: Rebecca Voladores
Annoying Crowd
At Tournament: Jon Harmer
Jacob Buckler
Juanita Lamley
King Stephan: Travis Phillips
Queen Andrea: Jerusha Demke
Sir Vincent
of Scully: Mark Hamill
Sorceress of
Campbella: J. Turnbeaugh
Old Peasant
in Road: Dennis Campbell
Boszik the Kip: Himself
Servant #1: Dane Eiteneier
Servant #2: Jeff Goldblum
Lady in Waiting: Sigorney Weaver
Other Crowds: Lucien Bouchard
Rick Moranis
Kristy Robinson
Francis Bacon
<<For more information about the characters named above, write me and request
"Thou Comest to Me With a Sword". Then you'll understand more who they are,
but you still won't have much of a clue as to who the people I refer to are.>>
===============================================================
* Play Information *
Episode and Level # : Hexen Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
New Music : No (I wish I could, though. Know of any programs?)
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Wad Author 1.11.1
Known Bugs : Items occasionally will disappear (They're still
there, though, they just can't be seen, for example
the key on top of the pillar. It doesn't look
like it is there, but it is.) I believe
this is caused by the fact that there are about
200 things in this one room, all of them magic
steps.
Pulling the switch in the big room causes the
game to crash. (If you know what it does, you
wouldn't pull it anyway.)
There is one spot in which the floor appears to
be there, but is not. It's a kinda cool thing,
but it isn't supposed to happen. (I wish I knew
how to make it do this, though. A hidden pit would
be great to have.) Basically, watch your step
around the area with the axe key.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels.
(Just make sure to give me credit, and let me know about it, so I can
play it.)
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites:
BBS numbers:
Other: