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Name of creator : Anonymous (creator of BEWARE.WAD)
Title of patch WAD : HOLYMOLY.WAD
Episode and map : E2 M3 (Part #3 of a separated pack wad)
Other Wads by the same : DRKSTAIR.WAD (E2 M1)
creator, or Wads that GRYBLOOD.WAD (E2 M2)
can go along together BEWARE.WAD (E2 M6) --- The best one so far!
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Skill levels supported : Don't even bother.... Play the level and see.
DEATHMATCH supported : YOU BET YER LIFE IT IS
IBM model tested on : --486DX 33Mhz, 8Mb RAM, 512K graphics card
--Low detail is smooth as silk with stat bar OFF
--High detail is a bit choppy on "Ultra-Violence",
but it's usually like that for regular DOOM levs
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Difficulty of Map : Holy Moly! --- You're surrounded in a giant room
of monsters with little ammo, and lots of weapon
choices! It's going to be a long day...
Level basis : Completely from scratch
Editor(s) used : DEU 5.0 and BSP 1.0 (binary space partitioner)
(Special thanks to the creators of both
programs; Raphael Quinet and Colin Reed)
Available where? : --> OCF.UNT.EDU
at Doom home directory
--> WUARCHIVE.WUSTL.EDU
at /pub/msdos_uploads/games or doom
--> FTP.U.WASHINGTON.EDU
at /pub/user-supported/byteman/?
Quick Notes on Gameplay : Enjoy. Don't get killed. Move on to next lev.
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Interesting : * Basically, an interesting twist on the old stand-by of
Features "How many Cacos can I fit into this huge room without
making the DOOM Object processing engine go bananas?"
* Watch all the fire, electric and plasma balls fly over
your head as you descend into your DOOM.... :)
* Adrenaline rushes are fun.
* Fear is only in real life-- THANK GOD DOOM AIN'T IT!!!
* Any more monsters would mean too much slow-down, but
YOU MARK MY WORDS-- you CAN survive easily.... you don't
even have to SHOOT anyone to finish with an excess of
life or armour (we're talkin' over 100 percent on both)
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Time allotted for : Oh, God-- WHO cares, just play the level:
creation of map you'll love it. A short, quick adrenaline
rush.
FIND B E W A R E . W A D ---- THAT ONE
IS REALLY A CHALLENGING, WELL-CREATED,
THEME-BASED WAD. JUST HARD ENOUGH TO
KEEP YOU FROM HAVING TO IDKFA, OR IDDQD IT!!!
B E W A R E . . . .
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** Special thanks to the creators of DEU 5.0 and BSP Node Builder--both
programs are really wonderful for making workable, interesting DOOM levels
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