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Title : BFG 9000 Hell v. 2.0 - DeathMatch
Filename : BFGHELL.WAD
Author : ANDREA GATTO - Bologna, ITALY
Email Address : gtts18k1@bologna.nettuno.it (primary address)
ccremot2@ingbo1.cineca.it (secondary address)
Misc. Author Info : Thank to Luciano Chiriaco' for base
ideas on the first level design
Description : This level is write for good players
in the BFG fire tecnique, but is also
good to play with conventional weapon
Features:
- Secure start rooms for deathmatch,
to prevent born/death
- Exit need 2 players, a button in a room
open a door in another far exit room,
to prevent arbitrary exit from game
- For the first time in PWAD a
secret lift !
- Possibility to open/close light
in the master plaza
- Secret area with 3 door
- Trasparent walls
- Good system of teletransporters
- Good effect of the sea in the master
plaza
- All of weapon amd ammo
Additional Credits to : - Id software
- Jason Hoffos, author of DMAPEDIT v. 4.0 BT 11,
very simple to use and good wad editor
Additional DisCredits to: - The author, for the bad english language !
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* Play Information *
Map # : MAP01 for Doom ][.
Single Player : NO
- no monsters inside
- exit need 2 players
Cooperative 2-4 Player : NO
- no monsters inside
- not tested
Deathmatch 2-4 Player : Yes !, Yes !,Yes !,Yes !,Yes !,
- optimal for 4 players, good for 3,
large for 2
- tested for long time in 2/3/4 players
on Ipx network and by modem
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : Based on my first level from scratch
BFGHELL.WAD
Editor(s) used : Dmapedit 4.0 BT 11, great editor !
Known Bugs : None
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: ftp.cdrom.com
BBS numbers: for now only in ITALY
* Miscellaneous Stuff *
Remember to use "-devparm -nomonsters -warp 1 -deathmatch
(actually, the level is better using -altdeath [DeathMatch
2.0])" and the switches like -com# for serial play or the
-net switch for net play.
Please send comments and suggestions by email to:
- gtts18k1@bologna.nettuno.it (Andrea Gatto)