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Merlin's Universe (Fifth Release)

   (3 reviews)

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About This File

This is a collection of three of my best levels. As levels go, they are large, intricate, and very enjoyable. Although they may seem downright challenging at first, these levels are indeed beatable on all difficulties. However, I am quite sure it would be impossible to survive very long on Nightmare mode due to the design of the levels. Note: I have another collection of levels that are smaller and somewhat simpler. It is the "Universe of Sin" (UNISIN.WAD). Furthermore, all my levels are available in "The Plethoric Universe" (PLETH5.WAD), a deathmatch collection.

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Unknown date

  
Three levels dated May 1996. Map01 is a frustrating lava base that compels you to hunt for unmarked hidden secrets in the midst of damaging lava. It's a bugger to play, a confusing mess, and I gave up early on. Map02 is a bog-standard dungeon, no different from hundreds of others. Map03 is surprisingly and thankfully decent - it's another lava dungeon, not great, but playable, with a lot of action. Skip to Map03.

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Guest

Unknown date

  
pritty crummy.. but not too bad for a map made in 69 i guess

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Unknown date

  
Entertaining gameplay. Might be a good choice for FDAs.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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