Text File
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Title : The Doom 2 Castle
Filename : DMCASTLE.WAD
Author : Bill Ruderman Jr.
Email Address : Bill.Ruderman@Durhamnews.net
Misc. Author Info : Not much.
Description : The doom castle. A castle taken over and now overrun by
mutated humans and hideous demons. You have been designated
to get back the castle. You start in a large courtyard, with
a large amount of mutants guarding the entrance. You take them
out easily, that wasn't so hard. You open the front door to
come face to face with an arachnotron! You frantically start
shooting, and what's that, behind you...
Additional Credits To : Jamie and Rob for ideas and play-testing.
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* Play Information *
Episode and Level : Doom 2, map 01
Single Player : Yes, Tested.
Cooperative 2-4 Player : Yes, Not Tested.
Deathmatch 2-4 Player : Yes, Not Tested.
Difficulty Settings : Yes (1 & 2: Easy, 3: Hard, 4 & 5: Insanity).
New Sounds : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch.
Editor Used : DCK 3.4
Known Bugs : None
* Copyright / Permissions *
Authors MAY use this WAD as a base for additional levels as long as they give
me credit.
You may distribute this WAD in any format, provided that you include this
file, intact, with no alterations.
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* Notes *
This WAD took me about 10 hours to build, and I really would appreciate
FEEDBACK, because I took a lot of time making sure light levels looked good,
textures were aligned, etc. There are many secrets in this level, and you
should probably try to find them. I suggest playing on "HURT ME PLENTY"
unless you are playing cooperative or deathmatch, beacause I set the
difficulty settings like this: Skills 1 & 2: Comfort