Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Challenge

   (3 reviews)

Guest

About This File

This is my attempt at bring an old Dungeons & Dragons story of mine to life. The setting is the City of Octavia, capital city of a medieval world (what a shock). An underground labrinth is located beneath the palace grounds and functions as a kind of underground gladiator arena. It's called The Challenge.

In the D&D story, there were two entrances, one to admit each combatant, but only one could legally leave. The winner received all manner of wealth, plus the right to live in the palace as a guest, awaiting the next challenger (yeah, I had the first deathmatches, so there).

The story for Heretic has been modified as follows: The challenge arena was in use by two rival wizards, who somehow managed to open a rift to Hell in the process of killing each other. Nobody knows how they did it, so nobody knows how to send them all back. Therefore, as you may have guessed, it's up to you to go in and clean up the mess.

As you descend the stairs to the depths, you immediately feel the force of the evil below you pushing you back up and out. It takes all your strength just to make it down the stairs.

As you burst out of the staircase into the lower hallways you remember what the King's advisor told you... "parts of the Challenge were intentionally to fight against the you, and the creatures that inhabit it now have been there long enough to understand that."

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

printz

  

As the description suggests, this is a dungeon level. It's full of cramped corridors filled with the most frustrating types of monsters and with reliance on barely marked secrets and deadly traps.

Share this review


Link to review
Guest

Unknown date

  
Plenty of boring maze like corridors. No distinguishable features in the level, so I can't tell where I'm going or how to retrace my steps.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...