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Title : DOJODM1.WAD
Date Finished : 8.6.96
Author : Paul Noble
Email Address : editor@elbon.demon.co.uk
Other Files By Author : riverfrt.wad, levels 5 & 22 of Memento Mori 2
Description : This is a set of NINE deathmatch levels, for
doom 2 1.9. Some maps are small and some
large. There are a few which play well in Alt
death mode but all were made with Old Death in
mind. Some of the levels are also well suited
for more than just 2 players, although not
tested 2+ players has been allowed for.
Additional Credits to : Huge thanks to Lobster (the original) for
testing every single level in this pak with
me, just a pity that I lost most of them!
Thanks to Denis for inspiring me with the MM1
level InMost Dens 2. Thanx to Sandman for the
helpful comments and tips to refining the
levels textures and all.
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New level WAD : Yes
Map # : Map 01 - 09
Single Player : Yes (scouting purposes)
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : No (all levels have UV skill in mind)
New Sounds : No
New Music : No
New Graphics : Yes
Demos Replaced : None
* Construction *
Base : New levels from scratch
Build Time : Several months from the first map to last.
Editor(s) used : DCK 2.2, RMB, WARM.
Known Bugs : None
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: ftp.Cdrom.com
Other: Email me.
* FEEDBACK *
If you play these wads then please do give me a bit of feedback about
what you thought of the levels and which were your favorites, if you
do any multiplay demos of these levels then please do send me a copy!
Thanks for reading and playing (I hope).
* Additional Map information *
MAP 01 The first map from the Dig project, this was built
with both types of DM in mind, it is small and quite
dark - best in old deathmatch.
MAP 02 This map was originally built to fit into a gap in a
project I was working on (Dig project), this and map 1
are the only remenants of the project. Built with Alt
death in mind it was tested in 2 player but could do
with another 2 players. It's solid to get the Plasma
gun for the first time.
MAP 03 This map was originally intended to fit into my Memento
Mori 2 22nd level, but upon completion it was too big
to fit and so it was rejected. It has been play tested
a lot and it is rather fun, a 3rd player would lighten
it up a lot and increase the frag count substantially.
It is built around a main BFG room with a watch area in
the NE corner which shows when players are getting the
BFG and Plasma rifle. Built for Old deathmatch.
MAP 04 This level was more of an experiment with Deathmatch
styles and it works best in alt death, it is quite
small with an almost symetrical shape - you provide
your opponent with weapons as you hunt him down! More
than 2 players it'd be hectic and best in old
deathmatch.
MAP 05 Map 5 is the first of the deliberate DOJO DM maps (the
others were DMs for other projects) and is a real
blast, I rate that 3 or 4 players will be best on Old
death style. As with the other maps in this collection
all weapons are available with the cell weapons being
slightly more difficult to aquire.
MAP 06 This level was very well recieved by Lobster and we
played an extended test upon it. The main goal of the
level is to aquire the Plasma and BFG - there is a
main instant floor lift in the center of the level
which lets all players know when a player is going for
the cell driven guns. This allows for most amusing
instant frags when the players are suddenly confronted
with a hidden enemy. Old death Match on this small
level is a blast - will be excellent for 4 way.
MAP 07 Built round a main Helipad it has easy access to all
weapons and is good for all numbers of players. Fairly
small in size it is designed for old deathmatch but will
play well in 2 way alt death. Will be slow on anything
less than a 486 DX2 - it is reallying pushing the
visplane limits.
MAP 08 The InMost DMs, inspired by Denis's Memento Mori 1 level
InMost Dens 2. It is a fairly big level with play for
3-4 players advised. Again built with Old Death in mind
but it may play well in 3-4 way Alt death as well. This
said, when it was tested with 2 player it played very
well and was well liked by Lobster (only coz he won I
reckon).
MAP 09 This map was built from a dream I had and thus it's a
bit odd feeling - best with 3 -4 players it is still
good in 2 players, specifically made to help the green
player (which I discovered doesn't work but I'm leaving
it anyway) against the other colours. Grey will also
benefit from this maps texture selection. Built with
Old style in mind.