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BouT CirCLe CONStrUCTioNS! WhaT HappeN? ANy PRoBLEM?
I SaW 1.000 WaDs 4 DeaTMATCH aND just a 5% There were GooD 4 PLAy!
ThiS iS 4 PLAy via ModEN not 4 NET witH 8 PLaYeRS! I WaNNA MakE SoMETHinG
FuNNy no SoMEThiNG BorEd OR a MaZE iF I WaNNa BorED MySeLF,SLeeP anD BREaK
DOwN my CoMPuteR i PLaY The WoRST 3D GaME IùVe EveR PLaYeD: RiSe oF ThE
TRiaD!!! WoLFSTeiN iS MoST BeTTeR ThaN RoTT!
TRy to PLay the WAd in SiNGLE pLAyer :) The aim iT: There caN Be ONLy ONe
And THaT "OnE" iS U! So...FiGHt AGainST PuREviL FoRCeS! AnD Be PRePaRe 4
A HeLL WheRe oNLy ThE BraVESùLL SuRViVe!
ProBLeMS-> SLoW CPU .SLoW MaChiNE. SLoW RaM .SLoW Everythinù :?
WeLL,What R U Waitinù 4? CHritCXMaXXX! R u wAiTinù 4 QuaKE? U NeeD SomEThinG
Better than a 386DX40 >;D
SLoW HaNDS? U CAn'T KiLL EveRYMONSteR? U R A loser-man a poor IMP a real
MicroSCopiCuS MoLEcuLuS...so pLeaSE tell your mother to GiVE u KeLLoGS!
A MoTheR? PLEaSE TeLL YoUR MuM To Be QuiET! oR KiLL Her >;D
þ> AbOuT SEXXX.WAD -> ThiS iS A ReaL ProJEcT 4 QuaKE...
IT WaS BeeinG 4 DooM ][...but I saw the ALPha of QuaKE and IùVe ChaNGeD
my MiND...No more WADs 4 single player!! Iùm gonna wait 4 QuaKE I Have to
wait4 QuaKE! iTS gonna be the 1st real 3D...What Bout NuKE DuKEm 3D? jojojo
KiddiNù? good effects! good SpeeCH! good DuKeMActh! But ainT DooM! no play
inside.Enemies R DiffiCuLT and they R StupidS! Sorry boyS I PRefeR iD!
DarK FOrCeS? CooL GaME reaL GooD! but JusT 4 StaR WaRS,no SeX,no VioLeNCe
BuT GreaT! no DeaTHMaTCH ThaT's a PRoBLeM!
SysTeM ShoCK! AMaZiNg! 9.9 go 4 ORiGiN!
I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.
It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.
But I rarely played anyt
A competently made map, for sure, but fun?
It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.