About This File
This is a somewhat large level, so named for its central room with the large spiral staircase, replete with divers* weapons and sundry monsters. All secret doors have slight texture offsets, and there's a computer map behind one of them. I included every weapon at least once, and you'll find each kind of monster save the Cyberdemon and Spiderdemon somewhere in the level.
One room is reminiscent of Raiders of the Lost Ark (hint: lite-amp visors aren't always a good thing to have!). Another has three pillars in it; your selected skill level determines which one is your teleport destination. I have not played every WAD out there, so I think this is the first one to implement such a feature. There are a few wide-open areas suited especially for deathmatch play, and a preponderance of plasma rifles strewn about the level for quick rearming. Every room has at least one exit, including the lava pit outside (i.e., there are no "traps," per se).
If you enjoy this WAD, please email me and let me know what you liked about it, and also where you found this file (I'm curious to see how far its range grows). If you don't like this WAD, don't bother telling me, as I daresay I shan't have much time in grad school to fool around with level creation and fix what you thought I should have done. Finally, if you're a student at Colorado State, please look me up when I get there - I've never been to Colorado and I'd like some fellow Doomers to show me around!
One room is reminiscent of Raiders of the Lost Ark (hint: lite-amp visors aren't always a good thing to have!). Another has three pillars in it; your selected skill level determines which one is your teleport destination. I have not played every WAD out there, so I think this is the first one to implement such a feature. There are a few wide-open areas suited especially for deathmatch play, and a preponderance of plasma rifles strewn about the level for quick rearming. Every room has at least one exit, including the lava pit outside (i.e., there are no "traps," per se).
If you enjoy this WAD, please email me and let me know what you liked about it, and also where you found this file (I'm curious to see how far its range grows). If you don't like this WAD, don't bother telling me, as I daresay I shan't have much time in grad school to fool around with level creation and fix what you thought I should have done. Finally, if you're a student at Colorado State, please look me up when I get there - I've never been to Colorado and I'd like some fellow Doomers to show me around!