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Title : CRUSADE2.WAD.." The Crusader Vaults---Pt.2 "
(other wads:crusade1.wad and coming soon,I hope,
crusade3.wad)
Author : Mort
Email Address : mort@netvision.net.il
Description : Not as many teleporters as pt.1;however monsters
do appear from nowhere in the early stages-so don't
turn your back.It's a good idea to seek out the
rocket launcher,you'll need it later on--but
take it easy,First Aid Stations are few and far
between.
The second in the "Crusader Trilogy" (the last
part is still in the draft stage,but coming soon).
The inspiration came from the many Crusader castles
I've visited in Israel..Bel Voir in the Jordan
Valley,Kaalat Nimrod in the Golan Heights,but
mostly the underground Crusader city in Akko.
These guys were amazing,they knew how to make
wads--real ,lifesize wads--they were the original
Doomers and all of 900 years ago.
Additional Credits to :Tsachi--for doing the test runs.
id,without whom...
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* Play Information *
Episode and Level # : 01
Single Player : Yes
Cooperative 2-4 Player : Not Tested
Deathmatch 2-4 Player : Not Tested--yet!
Difficulty Settings : No
New Sounds : No
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch.
Build Time : Just short of an Eternity
Editor(s) used : DCK 3.4
Known Bugs : none
* Copyright / Permissions *
You may use this file and distribute it freely.You may NOT modify the
design of this level in any way or use it as a base for another level.
You may however add additional difficulty settings if you think this is too
easy or too hard.
* Final Note *
If you do find it a little difficult,persevere... don't use the cheat codes.
I mean,where else can you suffer the torment of trying to find hidden
keys,the frustration of tricks and traps,the battering of countless
monsters and still get home in time for tea?
Throw those codes away and PLAY Doom.
I'd appreciate some feedback,if it's positive it'll give me the neccessary
encouragement to continue..if it's negative,well that's o.k. too---it'll
just give me a good excuse to kick the dog.