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Memento Mori II Info

   (6 reviews)

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About This File

The final Doom 2 chapter! This file contains the Info-Pack Mission briefings, screenshots Author info and more... This is not needed to play MM2 !

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Guest

  
Firtst map sucks. Second map has a decent layout, but the monster placements feel mindless and over the top. Not up to the standards of the main megawad

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mdmenzel

  
Don't bother. The first map is very easy, even in UV, and the second map is buggy. There is a reason these two maps were left out of the full release.

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Guest

Unknown date

  
If you rename the file "mm2info.wad", then you can play 2 secret levels for Memento Mori II. MAP01 is a decent little level that would've fit in with the first six levels of the megawad. However, MAP02 feels like it was rejected due to poor quality. The architecture and texturing is poor and the battles are unfair, especially at the end. This wad's still a nice addition to MM2, though. 3.5/5

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Guest

Unknown date

  
seriously stuff

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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