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THE ULTIMATE BLOOD PATCH ][ FOR DOOM 2

   (7 reviews)

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About This File

Well I have done it again! Total mayham shall continue! What you see before you is an addon like none-other. With over 20 full features, this will be the ride of your life!

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Guest

Unknown date

  
shit. pure shit.

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Guest

Unknown date

  
Legendary XD

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Guest

Unknown date

  
sounds like shit, looks like shit, reminds me of shit... its shit

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Guest

Unknown date

  
great wad... good concept 4/5

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Doomkid

Unknown date

  
Wow, read the text file: Scammer actually wanted money from people. Wonder if anyone fell for it. That aside, I coudln't help but think this is trying to be a 1996 version of Brutal Doom. Type IDKFA, Gib the enemies (Endless ammo dropping), look at the blood splats on the ground, warp to map23 and blow up the barrels.. This is trying to be a Bloody/Brutal version of Doom, but it fails at it. The MIDI's are so, so so common in Doom maps.

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Guest

Unknown date

  
what a beatiful piece of garbage 0/5 great work i love it

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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