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dwango8.wad

   (6 reviews)

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About This File

Listed below is complete author information on this wad compilation... Map 1 - Crypt - Author - Smight Map 2 - Danzig1 - Author - B. Vannatta Map 3 - Fry - Author - Adrian Newman Map 4 - Gren - Author - Smight Map 5 - Abnorm - Author - Unknown Map 6 - Vort1 - Author - Vortex Map 7 - Mancerx1 - Author - Mancer Map 8 - Connect2 - Author - Smight Map 9 - Mancer7 - Author - Mancer Map10 - Praxus - Author - Unkown Map11 - Swirl - Author - Carl Killough Map12 - Dweller1 - Author - Dweller Map13 - x - Author - Smight Map14 - Why - Author - Smight Map15 - Smight - Author Smight Map16 - Carnage - B. Vannatta Map17 - Dweller17 - Author - Dweller Map18 - Danzig - Author - B. Vannatta Map19 - Penic - Author - Adrian Newman Map20 - DNA - Author - Smight Map21 - Dweller15 - Author - Dweller Map22 - Crypt2 - Author - Smight Map23 - Danzig13 - Author - B. Vannatta Map24 - Vort2 - Author - Vortex

Email Addresses for the authors are as follows Smight - Smight@nol.net Dweller - Dweller@cis.cisnet.com B. Vannatt - abv980492@oak.cats.ohiou.edu Mancer - cole@dodgenet.com Adrian Newman - st450@jetson.uh.edu Carl Killough - bchs3m@jetson.uh.edu Vortex - John@tamu.edu

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Doomkid

  
Maps 4, 5 and 6 are awful, but overall this is a good set.

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Unknown date

  
T3h greatest of 'em all. ... wheres 5 and 10? --MechWarrior Jake Pryde

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Unknown date

  
Well Ok?

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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