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THIS IS NOT THE FINAL RELEASE. THIS IS THE BETA VERSION. THIS WAD IS
NOT COMPLETED. BUT, IS COMPLETED ENOUGH FOR GREAT DEATHMATCH!! FINAL
VERSION WILL INCLUDE SINGLE PLAYER, COOP, and DEATHMATCH PLAY.
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*THIS IS A DEATHMATCH SPECIAL VERSION PRERELEASE COPY OF PHOBOS_C.WAD*
**********************************************************************
"PHOBOS_C.WAD" DUE OUT BY 11/01/96
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Title : The Phobos Compound - Beta 0.6
Filename : Phobos06.WAD (Deathmatch Version)
Author : Peter Weatherby
Email Address : doomnut@msn.com
Misc. Author Info : Author of Pitohell.wad for Doom
Description : Your on Phobos. Now dial up your friend and
kick is butt!!
Additional Credits to : Id Software for Doom, Williston Consulting
for WadAuthor, and Marc Rousseau for making
ZenNode. The only Node Builder I have
tried that acually worked! Paul Chen for
play testing with me over the phone lines.
Misc. WAD Info : This level was designed with Doom II for
Windows 95. So if possible play it with
Doom II for Windows 95 with at least the
resolution setting of 640x400.
Version History : *Beta 0.1 - First Release (many bugs)
*Beta 0.5 - Added Deathmatch, Weapons, more
rooms, secrets and fixed bugs.
*Beta 0.6 - Fixed minor bug, added exit, and
more deathmatch respawn spots.
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* Play Information *
Game : Doom II-Windows 95 Version Recommended
Episode and Level # : MAP01
Single Player : Yes, you can run around!!
Cooperative 2-4 Player : Yes, you can run around with your friends!!
Deathmatch 2-4 Player : Yes, great for Deathmatch!! ***** 5 STARS
Difficulty Settings : No, no enemies yet.
New Sounds : No
New Graphics : Yes, see below.
New Music : Yes, Nine Inch Nails Music (see below)
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : WadAuthor v1.20, RMB v2.1, Zennode v0.98a,
WinTex v4.1, Midi2Mus v2.04
Graphics/Textures : New Textures and Graphics constructed with
Paint Shop Pro and Microsoft Paint.
Music : Nin.Wad is available at ftp://ftp.cdrom.com/
Build Time : Still going... 30 hours for what is here.
Known Bugs : Projectiles disapear without a trace in the
outwall of the outdoor area. Anyone know how
to fix this??
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* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP: ftp://ftp.cdrom.com and mirrors
MSN: Computer Games Forum