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Fists of Fury

   (4 reviews)

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About This File

Fist of Fury takes you, Bruised Knee, to the island fortress of a criminal warlord, Mr.Han. Whose martial arts academy covers up for their illegal activities. Determined to avenge the death of your sister, you infiltrate the enemies stronghold and enter the most brutal tournament of them all. Visit Mr. Hans torture chamber, See the famous hall of mirrors, plus more..... .......its time for you to Enter the Dragon.

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Memfis

  
A surreal level with lots of long empty corridors and big areas. Extremely underwhelming action with 10 times more ammo than you would ever need, and you have to find lots of unmarked doors (all visible on the automap though). A cool midi of "Come Back and Stay" by Paul Young helps you to get through this weird and kind of pointless map.

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Unknown date

  
It's the same map as id=3078, but on map01 and with a different MIDI. I don't get why this author whored his maps out so much when they weren't even good in the first place.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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