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TINYSHOT

   (9 reviews)

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About This File

Tired of getting blinded by your own plasma? Do you ever wonder how your marine can carry even one of those ICBM-sized rockets around? If you answered "YES" to at least one of the questions above, then this wad is for you!

This wad contains smaller rocket and plasma sprites. In addition, plasma shot explosions (both yours and the arachnotrons') are more transparent, and they look like neon rings. No more ICBMs and no more blinding plasma! :)

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Memfis

  
Pretty cool. Shooting smaller missiles (especially rockets) feels a bit weird but it really makes the weapons more convenient to use. Cool explosion effects too.

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Unknown date

  
Nah, the reduced visibility with the plasma rifle is part of gameplay balance, and is also awesome. Aside from that, this isn't complete trash or anything. 3/5.

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Unknown date

  
| | | |_ I AM WITH THE ABOVE GUY!

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Unknown date

  
This makes the plasma rifle easier to use in close quarters, and is worth the download.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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