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The Unholy Temple

   (12 reviews)

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This level is mostly a single player level but it can be played in Death Match. I did spend alot of time on it so it really kicks. It features great texture alignment, a good layout, kewl lighting fx, a new sky, and new music! and on top of all that it's free! Try it!

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Guest

  
Dear voters, realise that giving a map 5* legendary leads to skyhigh expectations - and in this case: plain disappointment. The style and decoration are good although (even in 1996) unoriginal, but the rectangular layout is very simple, the monster placement is uninteresting, and the gameplay@ UV is, er, well: almost not there. IOW: playing this was almost totally boring because of the severe lack of interesting aspects. 2* because of the effort + 1 bonus because it was made in 1996.

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Guest

  
Looked ok but gameplay was very simple. AS for the arch-vile, it was way too easy to kill because it didn't have anything to resurrect so you could just keep popping away at it while dodging behind pillars. It would have been better to have appeared after killing the Hell Knights in the room with 4 doors.

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Memfis

  
A temple level that has way too much summetry and rectangular architecture. Sure, it doesn't look bad anywhere but doesn't offer anything beautiful either, except for the outdoor area perhaps. The gameplay suffers from heavy repetition too. Competent but bland.

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DoomRenegade

Unknown date

  
I loved playing through it, really fun, not very easy but I like that

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Guest

Unknown date

  
liked

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SonicandTails58

Unknown date

  
Amazing WAD. It looked impressive, it was intricate in design, and was an all around incredible map. It actually felt like a missing Doom level that should have been about halfway through the game.

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Guest

Unknown date

  
I liked this level. The architecture is very well done, with some clean, open areas with a medieval theme. It's very blocky and spartan but it looks good, like Quake with more colour. But the level feels barren, and there aren't many monsters. Sadly this seems to be the author's only level; I imagine he was seduced by Quake. Premiata Forneria Marconi was an Italian progressive rock band that sounded a lot like King Crimson (but with Italian vocals).

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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