About This File
'DMLDGL10.ZIP', uploaded to 'infant2.sphs.indiana.edu' in the
'/pub/doom/incoming' directory contains my thoughts and recommendations
on implementing DEATHMATCH-specific DOOM levels. It is the result of
taking detailed notes on DEATHMATCH design issues both as a player and
as a WAD-designer.
The rules governing DEATHMATCH play (with '-RESPAWN', without '-RESPAWN', and '-ALTDEATH') are briefly discussed, as well as their effects on the way levels may be built and populated to accommodate them.
The rules governing DEATHMATCH play (with '-RESPAWN', without '-RESPAWN', and '-ALTDEATH') are briefly discussed, as well as their effects on the way levels may be built and populated to accommodate them.