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Christmas DOOM

   (6 reviews)

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Single/Co-op/DM wad for DOOM I Another brand new Level for Doom I.

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Unknown date

  
i don't really see that as an xmas type wad but i do know this The music in the level was awesome and the words (what was that russian or something?) were kinda kool an overall good level do you have any more levels like this that i can download? If so send me an email at cactuarking@msn.com

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I'm not sure if this is a serious attempt, or if it's some ancestor of today's jokewads. The map itself is oldschool mediocrity, not ugly but quirky and somewhat pointless. There's nothing to do with xmas as far as I can tell, there are a bunch of BFGs "hidden" in well-marked secret closets (along with the keys). The music is unfitting and the sounds are downright bizarre, mostly being voice clips in Japanese (apparently). Dogs go "woof", pigs go "oink", and shotguns go "RAIFEL-RAIFERU".

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A pointless map, the music is from what I can tell a MIDI rendition of a xmas j-pop song. All the textures however are normal and not xmas like in anyway, Voice clips are really silly and could be considered a joke pistols and chainguns go "Uchu" Shotguns go "RIFLE! RIFLE!" and sometimes "RIFLEMAAAN!!" when you only damage the monster, when it counts the time, secrets etc the "Uchu" sound is played over and over so fast it sounds like "Bakakakakaka". Avoid this one 1/5 just cus it can be funny.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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