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Fireball Frenzy

   (4 reviews)

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About This File

You against 96 Imps, 12 Cacodemons, and 4 CyberDemons. All in one huge T shaped arena! Don't worry all the enemies except the Cacodemons are basically behind bars, so they can't roam around the arena. The only way I can describe the level is, it's almost like dodgeball, but these balls are on fireball and there are about 100-200 (these numbers are just estimates) of them heading in your direction all at once!! :)

This is not my best wad, this started as an expirement to see how many projectiles I could have on the screen without the game crashing. And after playing it a little, I found it to be kinda fun. So I decided to do a little work on it to make it decent enough to upload onto the internet. And this is the finished product of that expirement, "Fireball Frenzy."

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Unknown date

  
There's a level in the archive called "Fireball Frenzy" and no-one has reviewed it? Come on! Dates from a time when the author could be justifiably proud to have 24mb of main memory. Still, the author says that "this is not my best wad". It's an amusing spectacle for five seconds but it's made obsolete by map 08 of Mock 2.

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Unknown date

  
Absolutley Superb. I thought it was one of the best levels ever! 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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