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GOONS.WAD

   (3 reviews)

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About This File

Things have got desperate.... The british army has been called in to clear up the sewers under London. You are Major Dennis Bloodnock of the Third Disgusting Fusiliers, a slightly deranged british commando. Armed only with a used wire brush and disinfectant you must attempt to expunge all nasties from the East Finchley sewer system. No job for a boy scout!

These insane sounds were the creation of Peter Sellers, Spike Milligan, and Harry Secombe, under the guidance of Spike Milligan. The world is a richer place for their efforts.

The idea for this project was inspired by the PYTHON sounds produced by... Solomon White, Adam IsGreen & Andre Vrignaud.
("BB Boom Da Da Bing" and "RIGHT!!". All we can say is.. "Nice one centurian")
There WAD file was modified using DMAUD.EXE by Bill Neisius.
Thanks a ton guys!!

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Birdman

  

Phenomenal. Upon playing goons.wad I spiritually ascended to a higher plain of existence. I am now wrighting this review as a being of pure light. I think that no future or past work of art will surpass this. 6 stars.

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Roofi

  

Another fantastic SFX wad from 1994 ! Ohoh! That's better... (Check the video below to hear this...)

 

 

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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