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12oz Draft Music for DOOM2 v1.0

   (4 reviews)

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About This File

This is original music for DOOM2 based on songs of a Cleveland heavy metal/thrash band I used to be in way back in '92. The WAD was completed on Feb. 16, 1997 at 12:00AM. Following is a list of the songs and their respective author(s). For those curious, authors of guitar solos, which are horribly rendered in MIDI, have an '*' next to their name. The list is in the order that the songs appear in the WAD.

APOCALYPSE!: Sawczak* Alice in No-Man's Land: Wolanski, Sawczak* insania: Wolanski* Hell Pirates: Wolanski, Sawczak* Aside: Butts* October Void: Wolanski* F.M.O.E.T.: Gawronsky, Wolanski, Sawczak* The Mummy's Curse: Wolanski* ...and Have You Ever Thought of Dying?: Wolanski Pain and Suffering.: Wolanski*

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Unknown date

  
dude... BITCHIN MUSIC!!! you should email it all to me in mp3 format in either its doomstyle form or your actual band recorded form its badass stuff dude!!! i love it THRASHTILLDEATH!!! kodymcnabb@yahoo.com for emailing 5/5 for sure

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Doomkid

Unknown date

  
Rock/Metal lovers will really enjoy these. I googled John Wolanski and 12oz Draft and variations, but unsurprisingly found nothing. Some of these tracks are actually quite brilliant, it would be criminal if these songs continued to go unused - After all, they're 21 years old and they're written with TLC - Use these things!

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Guest

Unknown date

  
This is a ten-year-old collection of MIDI files of music that was five years old ten years ago. It's surprisingly good. Less cheesy but less tuneful than the original Doom music, without any slow or moody songs (except for 09, which is only a few seconds long). 02 has a funny little Van Halen hammer-on. 04 is very cheesy. 05 and 07 have an irritating peep noise. 08 is the best. Overall they're sort of Iron Maiden-y rather than Metallica-y.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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