Text File
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Title : Mordeth - FEB'97 version
Filename : MORDETH.ZIP
Author : Gaston Lahaut
Email Address : g.lahaut@stud.warande.ruu.nl
Misc. Author Info : The Mordeth Home Page can be found at:
http://www.warande.ruu.nl/~glahaut/mordeth.htm
Description : The first six levels of the Mordeth TC, with
lots of new monsters and great playability!
Please refer to the Mordeth Home Page for
extensive information about all features.
Additional Credits to : Joel Huenink for lending me the intermission
music. The creators of those lovely 3D games.
Unknown author of the hero-wearing-glasses gfx.
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* Play Information *
Episode and Level # : DOOM2 Level 01-06
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : All
New Sounds : Yes
New Graphics : Yes
New Music : Some
New Sprites : Yes!!
New Monsters : Yes!!
Demos Replaced : All
*Installation*
Download the archive MORDETH.ZIP. Make a subdirectory within your Doom2
directory (eg "C:\DOOM2\MORDETH") and unzip the files in there. Then, put
the file 'mordeth.bat' into your doom2 directory (eg "C:\DOOM2") and start
by typing 'mordeth' at the DOS doom2 prompt. First time players will be
confronted with an installation batch file, which will make a functional
Mordeth game by extracting sprites&flats to a Mordeth WAD file, and by
making an alternative .exe file. Installation is required to play Mordeth.
Installation of Mordeth will never comprise or even *touch* your original
Doom2 game. This installation only has to be done once, after which you can
play Mordeth indefinetely. More info on installation in the README.TXT.
* Level Descriptions *
Find your way through infernal forts and take the fight to Hell, again.
Battle your way through ancient cities, with fog swirling in dark streets
illuminated by gaslights. Enter the foggy swamps, filled with rotting trees
and the eerie cries of the Wyverns... Solve the puzzles, enjoy the great
playability, admire the new monsters, fight the Boss Swamp Dragons in the
last level... Yeah, you're going to *love* Mordeth..!
* Construction *
Base : Designed from scratch.
Editors used : Edmap v1.31; NWT v1.2a; DeHackEd v3.0;
Neopaint v3.2; TED v1.2; RMB.
Known Bugs : None
Unknown Bugs : Sod off :)
* Copyright / Permissions *
Mordeth, by Gaston Lahaut, glahaut@stud.warande.ruu.nl
Authors MAY NOT use Mordeth, or a part of it, as a base to build additional
levels. Mordeth, or part of it, MAY NOT be included in a megawad/compilation.
This archive MAY NOT be sold from any commercial web/internet/public site,
this to the judgement of the Author.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. All files of the original archive should be present.
* Where to get this WAD *
The Mordeth Home Page at http://www.warande.ruu.nl/~glahaut/mordeth.htm .
Look here for the latest news and of course the next episodes! Also
available at http://ftp.cdrom.com/pub/doom and it's many mirrors.