Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

DeHackEd v3.1

   (81 reviews)

Guest

About This File

DeHackEd v3.1, the best Doom exe editor available! Improvements over v2.4 include Ultimate Doom support, along with cheat code, code pointer and other misc data editing, along with numerous other improvements. Load the included patch for an incredible arsenal of super weapons! Includes mouse support and works with all versions of Doom from 1.666 to Final DOOM (DOS).

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

cambreaKer

· Edited by cambreaKer

  

really good

Share this review


Link to review
Guest

  
thx!!!

Share this review


Link to review
Guest

Unknown date

  
was the best!

Share this review


Link to review
Guest

Unknown date

  
Nice, old and dos, but nice.

Share this review


Link to review
Guest

Unknown date

  
One of the greatest utilities ever made. Still needed for backward compatibility.

Share this review


Link to review
Guest

Unknown date

  
This really needs to get rated upwards and upwards. Historical reasons aside, this is still needed to mod vanilla Doom.

Share this review


Link to review
Guest

Unknown date

  
5 stars - legendary Spambot check 1 + 3 = 4 i

Share this review


Link to review
Guest

Unknown date

  
Pretty easy to use to make new .deh's.

Share this review


Link to review
Guest

Unknown date

  
Defines legendary! Lots of great TCs would never have been made without it. Even useful today in DOSBox to make DeHackEd patches for vanilla Doom that can also be used in modern ports like Chocolate, PrBoom, etc.

Share this review


Link to review
Guest

Unknown date

  
the only monster maker i can find thank god.

Share this review


Link to review
Guest

Unknown date

  
Great great tool

Share this review


Link to review
Guest

Unknown date

  
Seeing this makes me sad. Back in '97 zDoom and Boom were just starting, and programs like this were high-tech. Now I've got WhackEd2 (Even though I do DECORATE instead), XWE, Doom Builder 2, etc. Sad. - Conmon

Share this review


Link to review
Guest

Unknown date

  
The editor that started it all.

Share this review


Link to review
Guest

Unknown date

  
I hate spambot checks because I can't count. But I love Dehacked so whatever. - Borat of Khazakstan

Share this review


Link to review
Fellowzdoomer

Unknown date

  
Legendary. Super weps n all. I still use it for some prboom fx. Awesome. -Fellowzdoomer

Share this review


Link to review
Doomkid

Unknown date

  

Dehacked editing never gets old! I love WhackEd, and this is where it all started

Share this review


Link to review
Guest

Unknown date

  
Best utility ever! 5/5

Share this review


Link to review
Guest

Unknown date

  
Without the legendary Dehacked the community woudn't be what it is today. -Captain Napalm

Share this review


Link to review
Guest

Unknown date

  
It had its use but nowadays there is no reason to use it anymore. Some historical interest is all it can still claim to have.

Share this review


Link to review
Guest

Unknown date

  
It never find DOOM2BAK.EXE! And I've checked my conf file!

Share this review


Link to review
Guest

Unknown date

  
The greatest dehacked

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...