Text File
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Title : The Dark Castle
Filename : CASTLE.WAD
Author : Jim Ritchey
Email Address : fr8dlr@ionet.net (attn: Jim),nova_the_great@geocities.com
Misc. Author Info : a person
Description : A very large castle with dungeon, courtyards,
a sewer and lots of other nifty stuff.
Additional Credits to: ID Software for DOOM & DOOM ][
ID & Raven for Hexen and Heretic
Leo Martin Lim, for the invisible
stuff in UAC_DEAD
My dog
My cat
My fish
My goat, Skippy
wait, I don't have any fish!
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* Play Information *
Game : Hexen 1.1
Episode and Level # : map01
Single Player : Yes
Cooperative 2-8 Player : Yes!
Deathmatch 2-8 Player : YES!!
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : almost a month
Editor(s) used : DCK 3.62, DEEP 8.20, WARM 1.6 & ZENNODE .98a
Known Bugs : none now, except for repeating sky texture at
castle entrance when you see it from jumping
or high up, but it couldn't be helped, as far
as I know (e-mail me if you have any idea how
to fix)
* Recommendations *
I designed this level on a 486/33 and it didn't run too well, but I tried
it on my friend's Pentium 100 and it kicked ass, as it should. I'd suggest
maybe at least a 486/75 or somewhere along those lines. This level would
be good for deathmatch or coop, but it's harder than hell on single player.
Don't say I didn't warn ya!
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels,
but give me some credit somewhere in your .TXT file, and send me
a copy of your new wad, or at least let me know where to check it out.
* Where to get this WAD *
FTP sites: Nova Continuum http://www.geocities.com/Area51/9361 (castle.zip)
BBS numbers: wherever
Other: wherever