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Valhalla

   (12 reviews)

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An absolute pain in the ( enter word of your choice here ) to finish due to the savegame memory limit in the doom2.exe file. I did this on a p120 with 32 meg and just got it within the limit but 50% of the time it still hangs the command.com when you exit the game so you will probably have to reboot. When playing the level, there are some parts that may seem hard to get to. They CAN be done. It is not a result of duff level design.

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Guest

Unknown date

  
Went looking for an old school map to play and found this one.Worth a d/l and playthrough. Good architecture and intelligent gameplay made for 45 min. of entertainment.4*

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Guest

Unknown date

  
Great map, although a few misalignments here and there. Very clearly inspired by Quake. **** -sargebaldy

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Guest

Unknown date

  
Good level design. Not enough ammo and items.

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Guest

Unknown date

  
Thanks for this. It's excellent. A real stinker. It gave me a good run for my money. Really enjoyed the difficulty. Do more. It should have five stars but you know people.

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Guest

Unknown date

  
Nice wad, i'll give it a very earned 4/5 -impClaw

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Guest

Unknown date

  
Good map. The author used less pronounced light variation to instead use sectors to make arched halls, and managed a pretty big level. Play felt more traditional than but not as challenging as the author's first map (hellhole, id=5997), as on my second try (I died earlier) I ended with a bucket-load of energy cells, some other ammo and over 100 health and armor, playing from scratch. It played fine with Doom2 v1.9. ~Chain Mail [3/5] (01/2009)

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Guest

Unknown date

  
This is a castle level, big for its time but mid-sized by modern standards. The design has lots of blank empty areas, but it doesn't look bad, and there's some nice airy lighting effects. It's an entertaining level, with some tough action and not much ammo; I had to punch out an arch-vile at one point. Lots of switch puzzles but they did not irritate me. As another reviewer points out, it's Quake-ish, although much brighter and more colourful (and fun).

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Unknown date

  
3 stars... I collected all 3 keys and could not figure out how to exit the level, so I had to noclip it =( It's a fun map though, good arcitecture design.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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