About This File
This level has been designed with a similar theme to E2M8. It's a huge outdoor area with scores of large pillars scattered randomly about; there is a fairly large open area in the center of the level... There are quite a few lost souls flying around, but the main adversaries (for single play) are CyberDemons. Yes, that "s" belongs there! Here's what you will face with the various skill levels:
Skills 1 & 2: Tons of lost souls... 1 Imp (you'll see...) 1 CyberDemon
Skill 3: Tons of lost souls... 1 Imp (he does serve a purpose!) 3 CyberDemons
Skills 1 & 2: Tons of lost souls... 1 Imp (something about this room...) 6 CyberDemons ;-D
Each skill level has enough ammo to defeat all of the monsters (this *has* been tested!). Thjs level should seperate the men from the boys...
There's a smashing exit! This was in my first PWAD (E2M1SAS.WAD) which (as far as I know, was only distributed on AOL) and fits in quite nicely.
The level has also been set up for Death Match (a primary design feature!). Skill 3 is probably best for this. There are hidden teleporters and a few other hidden goodies for when the ammo is low and your opponent is close...
Skills 1 & 2: Tons of lost souls... 1 Imp (you'll see...) 1 CyberDemon
Skill 3: Tons of lost souls... 1 Imp (he does serve a purpose!) 3 CyberDemons
Skills 1 & 2: Tons of lost souls... 1 Imp (something about this room...) 6 CyberDemons ;-D
Each skill level has enough ammo to defeat all of the monsters (this *has* been tested!). Thjs level should seperate the men from the boys...
There's a smashing exit! This was in my first PWAD (E2M1SAS.WAD) which (as far as I know, was only distributed on AOL) and fits in quite nicely.
The level has also been set up for Death Match (a primary design feature!). Skill 3 is probably best for this. There are hidden teleporters and a few other hidden goodies for when the ammo is low and your opponent is close...