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DOOM97 - A New Corner Of Hell

   (7 reviews)

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Judgement day is here. Words cannot describe the pain your soul and body are about to experience. DOOM97 is a single-player AND a deathmatch wad. It is the very first

*** OFFLINE-DEATHMATCH-PWAD ***

Play this level in single player mode ! You will experience the horror of eternal deathmatches in hell !

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lupinx-Kassman

  
Absolutely bonkers level. A lot of new graphics used in creative ways. Watch out for the onslaught of hitscanners though. Worth a look.

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Zahid

  
Queer style with some genuine and tongue-in-cheek ideas like brainless gibs,a cooking imp while pigs waiting on dining table,a movie...many new sprites .would be nice if has more challenging battles...worth a go...4 stars for efforts Author puts in...

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Unknown date

  
This is a peculiar but amusing level from April 1997. It has the feel of those oddball experimental wads from before The Rules took over; there are surreal textures and sounds, a few interesting graphic tricks, and the readme is manic too. You fight or crush 302 mostly former humans in a bog-standard town-style map, with a lengthy and crushingly dull petrified forest section. There's no real ending battle, despite giving you a tonne of rockets.

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Unknown date

  
some sound and a music replacement, map is okay but not terrible. uses a large sky texture, has a few lolz places (ie: movie where player shoots a cyber once and it explodes!) 2stars, z34chris

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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