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PALACE.WAD

   (14 reviews)

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About This File

Visit the palace of the evil Baron, its dungeons and torture room. Then go on to a seaside cottage. If, of course, you can manage to get there ... For those that can find them, there are some helpful gifts in several secret rooms.

This is a replacement of an earlier version of PALACE.WAD, dated april 30, 1997. There were some slight improvements.

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Guest

Guest

  
The start is a bit tedious (searching for yellow key) but it's a good simulation of escape-from-the-dung eon scenario. After that, things start to look nicer, but it's somewhat easy and the ending a bit anti-climatic (I was expecting big final battle...) Nice feeling and scenery at the end though.

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Guest

Unknown date

  
Possibly my favourite level, Brings back alot of memories. I think the way this runs is fantastic, completely playable and great fun. 5/5

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TimeOfDeath

Unknown date

  
fun '97 map

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Guest

Unknown date

  
Pretty easy, plenty of ammo. Nothing is exceptionally hard to get if you look at the map often

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Guest

Unknown date

  
A classic level. The beginning isn't that great, but it does getter as you keep playing. 3/5

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Guest

Unknown date

  
trash. **

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cs99cjb

Unknown date

  
Cerebral but somewhat flawed. Begins in a cramped maze with push-walls that reminded me more of Wolfenstein than Doom, with no variation in lighting nor any tension. I pulled up the status bar to remind me when I was meant to be wary/hurt. I gave up UV after 3 or 4 failed attempts at the maze (not enough health) then breezed through the rest on HMP. There are imaginative touches later, almost like a different designer took over. Texturing is mostly good. 22 minutes, so plenty of play value.

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Guest

Unknown date

  
Pretty interesting level, a lot of exploring.

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Guest

Unknown date

  
Very nice. i almost didn't want to end it

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Guest

Unknown date

  
good wad.

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Guest

Unknown date

  
Confusing at the start of the level, but it gets better when you continue on after you enter the palace.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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